We now have smooth transitions from 2d tile maps to 3d raycasting maps!

Wednesday, May 27th, 2015

demo05272015

Special thanks to Martin Haye for this amazing tech breakthrough!

One comment on “We now have smooth transitions from 2d tile maps to 3d raycasting maps!

  1. […] project also has a new website, it should be noted, and some of the recent updates there tell of improvements to how the game transitions between its 2D and 3D maps, functional scripting on the 2D maps, and the addition of new portraits to the […]

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