The 8 Bit Bunch are the team that are working tirelessly to make Lawless Legends a reality for the 8 bit computer enthusiast and their beloved machine of choice. Team Members:
Seth Sternberger – Producer, Scenario Developer, Game Designer, Graphic Artist, and more!
Martin Haye – Game Designer, Coder of 2d & 3d Engine, Memory Manager, MythOS Scripting, Compression Algorithm, and more!
Brendan Robert – Game Designer, Coder of our “Outlaw” development software, MythOS Scripting, and 2d Engine.
David Schmenk – Developer of the PLASMA language, VM, and Combat System Coding.
Andy Hogan – Coder of our text engine.
Special Thanks to Antoine Vignau
More of the team to be listed soon…
Demo Disk and dev files: