What is Lawless Legends?
Lawless Legends is a fantasy role playing game set in the wild west for the Apple II, C64, & other modern platforms!
The year is 1856, you have just arrived at Fort Miller, near Mariposa California. The gold rush has now past it’s peak and the region is slowly being over run with cutthroats, thieves, murderers and the like. It seems like drifters from the wilderness are gravitating back into the nearest town they can find. The only other thing keeping the peace in these parts, besides lawmen, are the saloons with their fill of booze, gambling and loose women. To make things worse, there are rumors circulating about mysterious, unnatural things taking place behind the curtain of mountains beyond the local ridges, spreading like wildfire. It’s getting to the point where most folks are too nervous to venture far from town…even for gold.Lawless Legends is being developed for Apple II & Commodore 64 computers with potential ports to PC/MAC/etc…If you are an Apple II or C64 coder and would like to participate, please contact us!Thank you all in advance for your support!
The 8 Bit Bunch
The 8 Bit Bunch are the team that are working tirelessly to make Lawless Legends a reality for the 8 bit computer enthusiast and their beloved machine of choice. Team Members:
Seth Sternberger – Producer, Scenario Developer, Game Designer, Graphic Artist, and more!
Martin Haye – Game Designer, Coder of 2d & 3d Engine, Memory Manager, MythOS Scripting, Compression Algorithm, and more!
Brendan Robert – Game Designer, Coder of our “Outlaw” development software, MythOS Scripting, and 2d Engine.
David Schmenk – Developer of the PLASMA language, VM, and Combat System Coding.
Andy Hogan – Coder of our text engine.
Special Thanks to Antoine Vignau
More of the team to be listed soon…
Demo Disk and dev files: